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Post by ash on May 18, 2010 23:36:31 GMT 9.5
There is some stuff going on this week with Shippy and Drew taking to the table for a game of 40k. No news yet on the armies either side are taking but should be a ripper.
The Jungle table should have had more work done on it for gamers to have a great game with lots of cover and blocked LOS.
My Orks will possibly be taking the table again if anyone is interested in a game?
If Warmachine makes it to the tables I suggest anyone who is yet to have a go of this great game does so. It is a very different experience to 40k and I find the skirmich nature of the game to be very refreshing.
Also will be giving full details about the upcoming Killteam tournament and may even give a 200pt team a bash on the tables!
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Post by ash on May 22, 2010 0:08:44 GMT 9.5
Finally got some pictures and I will post some of them when I get around to uploading them.
This was the best session yet with four games being played on four tables. Now we only have three at this stage so one table had an interesting array of scenery such as 4 cans of beer, a tissue box, random walls and a can of kirks lemonade which served as the objective.
Not entirely sure exactly what was being played as I was battling for the lives of my Orks against some Marines. Was a draw in the end and was yet again another brilliant game!
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Post by whitetailscrambler on May 22, 2010 7:35:49 GMT 9.5
Shippys nids and my CSM had a tough game playing a meat grinder mission. Chaos set up in a destroyed city and the nids were trying to finish them off. I thought that shippys expensive dice where loaded as he seemed to just roll 6's...... By the end of the 3 turn there was 1 squad of havoc, 1 term and 2 rhinos left. I managed to pull a victory with turn 6 arriving and one term lasting out to the end. Shippy has donated a broken nid for me to model onto the term that survived. I have asked him to finish painting up the model and then ill fix it to the term as a victory icon for the battle.
Now my CSM are 2 W - 1 D. Im counting the draw as a loss though because Ash should have shot my rhino instead of letting it drive up onto the objective and trying to death or glory it. LOL But it was so much more fun the way he let it end!!!
Drew
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Jimm
Lance Corporal
Posts: 47
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Post by Jimm on May 22, 2010 18:21:33 GMT 9.5
On the table next to the CSM / Nid gory clash of death and doom, Ash's Angels went head to head against Daemons in two pretty rapid games.
First game Objective Mission (Not sure which one)
Basically the Angels wanted to give the Daemons a heads up for the following game and could do very little as the damn warp opened the way for the power hitting side of the daemons including amongst other things Daemonettes, the Ward thingy, Khornate Crushers, "Jeffery" the Soulgrinder, Flamers and Horrors and the Daemon Prince (which funnily enough did nothing for both games) all materialising right in front of the Angels deployment zone.... Highlights in the first game include 5 of the 6 tactical squad plasma weaponry marines shooting themselves in the head. Also the massed firepower of the flamers (i've getting a new found respect for those ... things /spit) managing to wipe out consecutive units of tac marines in fire based glory... After the last tac sqaud died little could be done for the Angels in order to stave off defeat and voluntarily routed in order to start a new encounter...
Second Game Straight up Annihilation
The Angels find glory! Having been utterly humiliated in the previous game due to sheer dumb luck and the inability to survive a flamer template the Angels needed the luck to change and fast... It came, after sacrificing a number of their own to the dice god the Daemons power units decided that the first game was their glory game and decided to stay home for hte first turn. This left the remnants of the Daemons to spawn and again this time much to the humor of the Angels in front of their deployment zone this time with their plasma weaponry decorated in dice ornaments, ... and they worked. The Plaguebearers that spawned in front were swiftly dealt a vengeful death and the Daemonettes that did nothing the last game were sent to the corner of shame along with the Daemon Prince that finally decided to show up. Highlights of the Second Game included Jeffery who managed to take 4 Multimelta guns to the face and survived them all, the Plasma Weaponry which only ended up causing the one armour save for the Angels which was deflty passed. All in all a good game, A victory and a defeat for both sides, may the next encounter be the bloodiest yet
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Post by ash on May 22, 2010 18:32:07 GMT 9.5
Excellent first post on the forums Jim!
Can not wait to read about your future games here.
did you end up deciding on a few lists for the Kill Team Tourney?
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Jimm
Lance Corporal
Posts: 47
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Post by Jimm on May 22, 2010 19:57:57 GMT 9.5
Got one in mind, can't say what it is but it won't be orks or marines and it will be here in time . Also for the upcoming tournament i'll do a write up of all my kill teams games including turn by turn overview of them all and a kill team write up including nick / code names for the mobs and maybe history of each of the guys if I can find enough time.
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Post by ash on May 22, 2010 21:44:00 GMT 9.5
Sounds awesome man.
Looking forward to the 5th majorly.
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Post by ash on May 23, 2010 0:12:12 GMT 9.5
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