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Post by alex on Sept 1, 2010 23:57:39 GMT 9.5
So, we hope to run a small to medium dungeon bowl tournament early in 2011, Jan or Feb most likely.
Towards this we need to come up with rules and procedures for the game, as most of you reading this will know DB is a significant deviation from normal bloodbowl that requires a plethora of rule clarifications "what happens if..."
So we need people to, a) be willing to play the occasional game of DB b) be open to try new variants and provide feedback on them as they happen.
Please feel free to provide any of your thoughts in this thread.
personally, a few things I think need consideration are: > the 'dead-endedness' of dungeon bowl when using the original warhammer quest tiles. > the skinnyness of the corridoors when using the original warhammer quest tiles > the potential for a game to be over way too soon by getting the ball to the endzone through a teleporter (with a very lucky teleportation roll). > how will reserves/KOs work if we are not setting up for a second kickoff? > how will rerolls and turn tracking work? > what happens if a game goes forever without a score?
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