Post by whitetailscrambler on Sept 14, 2010 8:43:37 GMT 9.5
Hey I was making up army lists on the builder and was thinking would this be a good army to play? As I have not played WFB for years now and im trying to find the army book on line. Ash what do you think?
Created with Army Builder® - Copyright (c) 1997-2010 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at www.wolflair. com!
2500 Pts - Warriors of Chaos
Chaos Lord (3 , 450 pts)
Chaos Lord of Khorne 450
Composition: Lord
The Will of Chaos; Eye of the Gods; General; Mark of Khorne; Hand Weapon; Chaos Armor; Shield; Frenzy
Chaos Chariot 1 5 5 4 2+ [100]
The Will of Chaos; Chariot; Scythed Wheels
Halberd
Aethersword 1 Ignores armor saves. [50]
Talisman of
Preservation
4+ Ward save [45]
Soporific Musk 1 When a unit flees from the bearer, it rolls an extra D6 and discards
the highest.
[20]
Sorcerer (3 , 265 pts)
Chaos Sorcerer of
Tzeentch 265
Composition: Hero
The Will of Chaos; Eye of the Gods; Mark of Tzeentch: Ward Save improves by +1 (or 6+ Ward Save if none
was available before). Sorcerers gain +1 on attempts to cast spells.; Level 2 Upgrade; Hand Weapon; Chaos
Armor
Chaos Chariot [100]
The Will of Chaos; Chariot; Scythed Wheels
Halberd
Power Familiar 1 +1 power dice to its owners pool. [25]
1. Flickering Fire of
Tzeentch Power
Chaos Warriors (20 , 435 pts)
×Chaos Warriors of
Khorne 435
Composition: Core
The Will of Chaos; Always Strikes Last; Mark of Khorne; Musician ; Standard Bearer ; Hand Weapon;
Great Weapon; Chaos Armor; Shield; Frenzy
Champion of Khorne [30]
Always Strikes Last; Mark of Khorne; Hand Weapon; Great Weapon; Chaos Armor; Shield; Frenzy
Banner of Swiftness 1 Unit has +1 to movement [15]
Marauder Horsemen (12 , 198 pts)
Marauder Horsemen 198
Composition: Core
The Will of Chaos; Horselords; Musician ; Standard Bearer ; Hand Weapon; Spear; Fast Cavalry
Marauder Chieftan [26]
Hand Weapon; Spear
Marauder Horsemen (12 , 198 pts)
Marauder Horsemen 198
Composition: Core
The Will of Chaos; Horselords; Musician ; Standard Bearer ; Hand Weapon; Spear; Fast Cavalry
Marauder Chieftan [26]
Hand Weapon; Spear
Chaos Chariot (3 , 150 pts)
Chaos Chariot of
Khorne 150
Composition: Special
The Will of Chaos; Mark of Khorne; Chariot; Frenzy; Scythed Wheels
Halberd
Chaos Knights (10 , 580 pts)
Chaos Knights of
Nurgle 580
Composition: Special
The Will of Chaos; Ensorcelled Weapons: Count as magic weapons, +1 Strength unless replaced by lances; Mark
of Nurgle; Musician ; Standard Bearer ; Barding; Hand Weapon; Lance; Chaos Armor; Shield; Causes Fear
Champion of Nurgle [65]
Mark of Nurgle; Hand Weapon; Lance; Chaos Armor; Shield
Wailing Banner 1 Causes Terror [50]
Squad (4 , 205 pts)
Hellcannon 205
Composition: Rare
Rampage; Doomfire; Bound Daemon. If crew are destroyed takes a Monster Reaction test; Causes Terror; Large
Target; Unbreakable
Hand Weapon; Heavy Armour
Total Cost: 2481
Roster Statistics
Casting Dice: 5
Dispel Dice: 3
General's Ld: 9
# Models: 67
Total Characters: 715.0
Total Core: 831.0
Total Magic Items: 205.0
Total Rare: 205.0
Total Special: 730.0
% Characters: 28.8
% Core: 33.5
% Magic Items: 8.3
% Rare: 8.3
% Special: 29.4
Group Min Max Used
Points of Lords 0 625 450
Points of Heroes 0 625 265
Points of Core 625 Unlimited 831
Points of Special 0 1250 730
Points of Rare 0 625 205
Created with Army Builder® - Copyright (c) 1997-2010 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at www.wolflair. com!
2500 Pts - Warriors of Chaos
Chaos Lord (3 , 450 pts)
Chaos Lord of Khorne 450
Composition: Lord
The Will of Chaos; Eye of the Gods; General; Mark of Khorne; Hand Weapon; Chaos Armor; Shield; Frenzy
Chaos Chariot 1 5 5 4 2+ [100]
The Will of Chaos; Chariot; Scythed Wheels
Halberd
Aethersword 1 Ignores armor saves. [50]
Talisman of
Preservation
4+ Ward save [45]
Soporific Musk 1 When a unit flees from the bearer, it rolls an extra D6 and discards
the highest.
[20]
Sorcerer (3 , 265 pts)
Chaos Sorcerer of
Tzeentch 265
Composition: Hero
The Will of Chaos; Eye of the Gods; Mark of Tzeentch: Ward Save improves by +1 (or 6+ Ward Save if none
was available before). Sorcerers gain +1 on attempts to cast spells.; Level 2 Upgrade; Hand Weapon; Chaos
Armor
Chaos Chariot [100]
The Will of Chaos; Chariot; Scythed Wheels
Halberd
Power Familiar 1 +1 power dice to its owners pool. [25]
1. Flickering Fire of
Tzeentch Power
Chaos Warriors (20 , 435 pts)
×Chaos Warriors of
Khorne 435
Composition: Core
The Will of Chaos; Always Strikes Last; Mark of Khorne; Musician ; Standard Bearer ; Hand Weapon;
Great Weapon; Chaos Armor; Shield; Frenzy
Champion of Khorne [30]
Always Strikes Last; Mark of Khorne; Hand Weapon; Great Weapon; Chaos Armor; Shield; Frenzy
Banner of Swiftness 1 Unit has +1 to movement [15]
Marauder Horsemen (12 , 198 pts)
Marauder Horsemen 198
Composition: Core
The Will of Chaos; Horselords; Musician ; Standard Bearer ; Hand Weapon; Spear; Fast Cavalry
Marauder Chieftan [26]
Hand Weapon; Spear
Marauder Horsemen (12 , 198 pts)
Marauder Horsemen 198
Composition: Core
The Will of Chaos; Horselords; Musician ; Standard Bearer ; Hand Weapon; Spear; Fast Cavalry
Marauder Chieftan [26]
Hand Weapon; Spear
Chaos Chariot (3 , 150 pts)
Chaos Chariot of
Khorne 150
Composition: Special
The Will of Chaos; Mark of Khorne; Chariot; Frenzy; Scythed Wheels
Halberd
Chaos Knights (10 , 580 pts)
Chaos Knights of
Nurgle 580
Composition: Special
The Will of Chaos; Ensorcelled Weapons: Count as magic weapons, +1 Strength unless replaced by lances; Mark
of Nurgle; Musician ; Standard Bearer ; Barding; Hand Weapon; Lance; Chaos Armor; Shield; Causes Fear
Champion of Nurgle [65]
Mark of Nurgle; Hand Weapon; Lance; Chaos Armor; Shield
Wailing Banner 1 Causes Terror [50]
Squad (4 , 205 pts)
Hellcannon 205
Composition: Rare
Rampage; Doomfire; Bound Daemon. If crew are destroyed takes a Monster Reaction test; Causes Terror; Large
Target; Unbreakable
Hand Weapon; Heavy Armour
Total Cost: 2481
Roster Statistics
Casting Dice: 5
Dispel Dice: 3
General's Ld: 9
# Models: 67
Total Characters: 715.0
Total Core: 831.0
Total Magic Items: 205.0
Total Rare: 205.0
Total Special: 730.0
% Characters: 28.8
% Core: 33.5
% Magic Items: 8.3
% Rare: 8.3
% Special: 29.4
Group Min Max Used
Points of Lords 0 625 450
Points of Heroes 0 625 265
Points of Core 625 Unlimited 831
Points of Special 0 1250 730
Points of Rare 0 625 205