Post by ash on Apr 8, 2008 13:46:21 GMT 9.5
Well it was bound to happen. With the imminent release of the Warhammer Fantasy MMO there was no way that we would go without a 40k one. So here below nicked from WAU (and in turn nicked from another source) is a wee bit of info about this up and coming game:
PCGamer UK supposedly wrote:
As the fantasy Warhammer MMORPG nears completion, the first news breaks on it's sci-fi cousin. So far we have just the bare facts. The barest of which is, it will be an MMORPG, rather than an MMOFPS as some had hoped.
The combat system will be orientated around cover, suppresive fire and flanking, and firefights will take place on a larger scale than those planned for Warhammer : Age of Reckoning. "The term 'Battleground' takes on an entirely different meaning," Vigil Games General Manager David Adams says, slyly implying they plan to outdo World of Warcraft's largest PvP arenas. Players can (but don't have to) form squads, the basic infantry fighting unit of the tabletop game.
Creative Director Joe Madureira claims that "All of the races important to Warhammer 40,000 lore (not fans) will be represented". Thats extremely encouraging, considering how well loved the oft-omitted Tyranids are by Warhammer fans. "We want each and every race to have weight in the game world," he continues, "and feel distinct."
Players will get to explore alien cities, alien temples, Chaos shrines, deserted battlefields (er. woo?), mysterious ruins, ancient structures, here's the cools one " drifting hulks in space". Space hulks we call those. When it comes to our own character, Vigil are particularly confident - ####y, even. Joe promises "Tons of stuff hanging off your character, weapons, scrolls... we are going to have the coolest looking characters of any MMO, ever. Once we begin releasing images, feel free to call me on that." Don't worry, we will.
Nids!!!!!
That will be cool......
PCGamer UK supposedly wrote:
As the fantasy Warhammer MMORPG nears completion, the first news breaks on it's sci-fi cousin. So far we have just the bare facts. The barest of which is, it will be an MMORPG, rather than an MMOFPS as some had hoped.
The combat system will be orientated around cover, suppresive fire and flanking, and firefights will take place on a larger scale than those planned for Warhammer : Age of Reckoning. "The term 'Battleground' takes on an entirely different meaning," Vigil Games General Manager David Adams says, slyly implying they plan to outdo World of Warcraft's largest PvP arenas. Players can (but don't have to) form squads, the basic infantry fighting unit of the tabletop game.
Creative Director Joe Madureira claims that "All of the races important to Warhammer 40,000 lore (not fans) will be represented". Thats extremely encouraging, considering how well loved the oft-omitted Tyranids are by Warhammer fans. "We want each and every race to have weight in the game world," he continues, "and feel distinct."
Players will get to explore alien cities, alien temples, Chaos shrines, deserted battlefields (er. woo?), mysterious ruins, ancient structures, here's the cools one " drifting hulks in space". Space hulks we call those. When it comes to our own character, Vigil are particularly confident - ####y, even. Joe promises "Tons of stuff hanging off your character, weapons, scrolls... we are going to have the coolest looking characters of any MMO, ever. Once we begin releasing images, feel free to call me on that." Don't worry, we will.
Nids!!!!!
That will be cool......