Post by ThePup on May 30, 2008 21:31:09 GMT 9.5
Blatently stolen from TMP (http://theminiaturespage.com/boards/msg.mv?id=138436)
"20 Easy Steps to Scratchbuilding Anything!"
…
Step 1. Get inspired by something. I mean really inspired. Make sure it tickles the muse.
Step 2. Steal ideas from everywhere. Look at sites where people have blazed a trail. Study the pics and tutorials. You can usually figure most of it out just by looking.
Step 3. Ask! We modelers LOVE to talk about how brilliant we are. Appeal to our vanity. Works every time.
Step 4. Walk around "Everything's a Dollar" type stores. Look at shapes. Walk around Home Depot and Lowes just thinking.
Step 5. Plan. Work it all out from start to finish. Leave no room for flexibility. Make sure the project will fail if there is any deviation.
Step 6. Now throw that away. It's crap.
Step 7. Make a new plan that has some general core ideas and pretty good idea of the final goal.
Step 8. Start. Hammer two boards together.
Step 9. Make the first change to the plan, because that cheap-ass plastic you are using for the main hull won't glue to anything.
Step 10. Start again.
Step 11. … and again.
Step 12. Get halfway through and realize you have to make a major change of direction or start over.
Step 13. Realize that this drinking thing started to become a problem around Step 8.
Step 14. Wander Lowes or Home Depot until you sober up.
Step 15. Start throwing things and raving like a madman when "THE FIX" to all the projects problems has proven to be a dead end.
Step 16. Oops, drunk again.
Step 17. Throw yourself to the muse and realize that all problems eventually have a fix, and you will finish when you finish. (Or end up living under a bridge muttering about the evil forces of employment that are REALLY to blame for your stalled project)
Step 18. Screw that philisophical crap and DIG IN, YOU…WILL…
NOT…BE…DEFEATED!
Step 19. "Well, I don't need to fix that. Paint will cover it up."
Step 20. "Whew, done. Hey, I'm done. Wow, doesn't it look awesome! Of course I can tell you how that part was done, when you're a veteran modeller like me, these tricks of skill and talent are a dime a dozen."
"20 Easy Steps to Scratchbuilding Anything!"
…
Step 1. Get inspired by something. I mean really inspired. Make sure it tickles the muse.
Step 2. Steal ideas from everywhere. Look at sites where people have blazed a trail. Study the pics and tutorials. You can usually figure most of it out just by looking.
Step 3. Ask! We modelers LOVE to talk about how brilliant we are. Appeal to our vanity. Works every time.
Step 4. Walk around "Everything's a Dollar" type stores. Look at shapes. Walk around Home Depot and Lowes just thinking.
Step 5. Plan. Work it all out from start to finish. Leave no room for flexibility. Make sure the project will fail if there is any deviation.
Step 6. Now throw that away. It's crap.
Step 7. Make a new plan that has some general core ideas and pretty good idea of the final goal.
Step 8. Start. Hammer two boards together.
Step 9. Make the first change to the plan, because that cheap-ass plastic you are using for the main hull won't glue to anything.
Step 10. Start again.
Step 11. … and again.
Step 12. Get halfway through and realize you have to make a major change of direction or start over.
Step 13. Realize that this drinking thing started to become a problem around Step 8.
Step 14. Wander Lowes or Home Depot until you sober up.
Step 15. Start throwing things and raving like a madman when "THE FIX" to all the projects problems has proven to be a dead end.
Step 16. Oops, drunk again.
Step 17. Throw yourself to the muse and realize that all problems eventually have a fix, and you will finish when you finish. (Or end up living under a bridge muttering about the evil forces of employment that are REALLY to blame for your stalled project)
Step 18. Screw that philisophical crap and DIG IN, YOU…WILL…
NOT…BE…DEFEATED!
Step 19. "Well, I don't need to fix that. Paint will cover it up."
Step 20. "Whew, done. Hey, I'm done. Wow, doesn't it look awesome! Of course I can tell you how that part was done, when you're a veteran modeller like me, these tricks of skill and talent are a dime a dozen."