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Post by ThePup on Jul 18, 2008 22:17:31 GMT 9.5
*shrugs* look at it this way. people are complete and utter retards. Yeah, Can't really argue that... ;D Fair call!
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majordodo
General
You all saw it! That orphanage attacked me first!
Posts: 1,740
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Post by majordodo on Jul 19, 2008 10:02:56 GMT 9.5
As for the other armies. Well... orks probably think that theyre tuffa than the bullets. Eldar are so stuck up theyd think the bullets would move around them politely. Necrons just figure theyll be back in a minute or 2 anyway. Space Marines beleive that getting pwned in battle is glorious. Sisters of Battle are so pious they probably beleive the emperor will stop the bullets. Inquistors think that the bullets wouldnt dare commit the herecy of killing them. Dark Eldar get their jollys off on getting hurt. Tau dont give a shit, its all for the greater good. And Tyranids.... well theres always more where that one came from... alot more.
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Post by alex on Jul 19, 2008 11:58:24 GMT 9.5
Why pay when you can borrow? Borrowing is fine. "Borrowing", with the quotation marks, is what puts little guys like Ash out of business.... Only if the person who decides not to buy it spends the money on something else. ftr In my history of GW gaming I rarely buy the army books, and spend all my spare money on miniatures instead, partly because I enjoy the modeling side of the hobby more than the gaming, and partly because I always used to play only at my friends place, and later his shop, which had a store copy of every book to facilitate gaming by customers. as for true LOS, the same could be said of all the representations the games makes, like exact movement values, precise ranges for the weapons etc, none of them are realistic, the game is a simulation of combat and they try to strike a balance between ease of play and realism, I think while true LOS may not be 100% realistic it does remove the doubt and make the game more straighforward. I always used to play fairly close to the true LOS new rules with my old group anyway, the only difference was area terrain, (mostly either bunkers or forrests), much different to the way you guys used terrain under the previous version, where every terrain feature was area terrain. That kinda did my head in as I kept finding myself unable to shoot things that my minis had LOS to, and 10 years of 40k gaming is hard to reprogram.
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Post by draconis on Jul 20, 2008 12:03:29 GMT 9.5
Ash is gunna have an embalism over this one (I'm about to defend a GeeDub rule ;D) It's a game not an historical wargame. It's designed to be played in under two hours, by kids n' adults alike. If you add in precise distances/ranges and movement/time scales, it becomes a war game which it's not intended to be! So, in short, deal with it (but feel free to whinge about it, I know I will )
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Post by ash on Jul 20, 2008 12:11:43 GMT 9.5
WTF?!?! Draconis is broken..... He Defended GW?!?!
But as for all the new rules, they do have a bit of abstraction in them as they always will. I watched a marine get kneecapped from the other side of a building yesterday by an assault canon. All the weapon could hit was the knees.
I personally do feel that the line of site rules are perfectly complimented by the new cover save rules which states if you are obscurred AT ALL from a firing model then you will benefit from the cover save of whatever is obscuring you.
If it came down to 'at least this percentage of a model must be visible in order to shoot it' then there would be all sorts of arguments.
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majordodo
General
You all saw it! That orphanage attacked me first!
Posts: 1,740
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Post by majordodo on Jul 20, 2008 17:04:23 GMT 9.5
Lol off topic. but did the marine die? cus... its a marine, since when has having their legs blown off stopped them from doing a Black Knight on people.
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Post by ThePup on Jul 20, 2008 18:20:53 GMT 9.5
It's designed to be played in under two hours It is?! My god, things must have changed since I last looked at it! Agreed. However true LoS slows things down as well, as people take longer to try and line up a shot, or try and conceal their mini as best as possible... Sounds like the've done their best to streamline things and speed it all up, but then thrown this in there and turned it around again. <shrug>
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Post by draconis on Jul 20, 2008 20:00:27 GMT 9.5
It's designed to be played in under two hours It is?! My god, things must have changed since I last looked at it! Agreed. However true LoS slows things down as well, as people take longer to try and line up a shot, or try and conceal their mini as best as possible... Sounds like the've done their best to streamline things and speed it all up, but then thrown this in there and turned it around again. <shrug> I seem to recall quite a few of our Necromunda games were pretty slow due to a few of thos points (los in particular).
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Post by ThePup on Jul 20, 2008 20:50:23 GMT 9.5
I seem to recall quite a few of our Necromunda games were pretty slow due to a few of thos points (los in particular). Why do you think I've changed systems thesedays? That said, I loved it at the time, I remember getting down to table level to see just how much of the mini could be seen and also trying to position minis to give the best cover. I also remember numerous discussions along the lines of 'that's crap, he'd be hiding behind that' and 'you can't take a man down by shooting his goddamn finger' as well
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