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Post by ash on Mar 25, 2009 21:17:46 GMT 9.5
Info I gleaned from a phone call today.... Well, we have all been waiting for some of the more popular SM chapters out there to either get new books to better reflect the new wargear changes that have appeared in the new SM Dex or at the very least a decent FAQ to bring such chapters as DA, BA and BT's into line. Or some of us have been waiting for a Codex for some of the more ancient chapters including Space Wolves. Well here is the good news; its definitely being done. The bad news; its all in the Chapter Masters..... What am I on exactly? Well Gee Dub has chosen to maintain the same format as it has done with its new Codex: Space Marines, A standard Format through out the book for the Space Marine Squads and vehicles but the addition of a Chapter Master or Character can mix things up a little. This means two things: Every one will need to own a copy of C:SM in order to use their army and then purchase future editions of WD magazine in order to get the rules and Stats for their various Chapter Masters and in some rare cases extra units. This means NO MORE NEW CODEXES for the other chapters that have missed out in the new C:SM book. Some of the more recent chapter Codices will retain their books but get an updated FAQ. Older Codex Armies (Space Wolves) will get about 4-6 pages in a future WD magazine for their Chapter Master (including stats, abilities, equipment and chapter traits) What do you guys think? I am more than happy about this. It means no need to buy a new dex and my rules get updated!
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majordodo
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Post by majordodo on Mar 26, 2009 11:26:11 GMT 9.5
I think it should f**k right off. The SW codex is too radically different from the current SM codex to just say "ok your chapter master lets you do this". I want a full codex for my army, not some shitty little 6 page write up in WD. BOO0OOOOOOOOO
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Post by thecoldandfastone on Mar 26, 2009 21:16:07 GMT 9.5
i concur with dodo's oppinion there is great need for proper codexes for such armies as the wolves and angel (may they eternaly beat the begisous out of each other) and add at least a small one for newer and more radical chapters such as the cold and fast soul drinkers. ;D
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Post by alex on Mar 26, 2009 22:50:27 GMT 9.5
bah, no need for space wolf codex, they are just SMs with beards after all. Give them a special character and be done with it.
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bigdave
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Post by bigdave on Mar 26, 2009 23:58:11 GMT 9.5
I don't understand what you guy are upset about. By being published in WD it works out to about a third of the cost of a codex. If you still feel the need to have the information in a traditional book form, just cut the relevant pages out of the WD and glue them into the old codex you already own and all your problems are solved.
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majordodo
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Post by majordodo on Mar 27, 2009 13:24:49 GMT 9.5
But thats the thing, i like how the codex is full off awsome fluff and pictures of models and stuff along with the rules. I like having a book solely for the army itself. I dont give a rats ass if i have to pay 3 times as much as a white dwarf to get it. Im only going to be getting the one copy afterall. And i still maintain that the sub-codex armies for space marines all play too radicaly different from the standard codex to work as just "take this chapter master and you can take such and such as troops" its bullshit. It will also force you to ALWAYS take the same chapter master with your army if you want it to play, which removes alot of the customizability. If i wanted to play f**king marines id go a standard marine army, but instead i chose space wolves and all their cheesiness. Hell i never take a Wolf Lord in my armies and if GW has their way we'll be forced to take the same HQ. Also what happens if a tournement bans special characters? Your whole army is then up shit creak without a paddle because you cant take your chapter master to make your army work. And big dave... i dont exactly make a habbit of cutting apart my WDs
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Post by alex on Mar 27, 2009 15:44:27 GMT 9.5
When I was in the city last week the guy at GW Marion said he thinks the Space Wolves are getting a bit of a tone down in cheese and fluff in the short to medium term future, to bring them more in line with what they are- Space Marines.
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majordodo
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Post by majordodo on Mar 27, 2009 17:16:03 GMT 9.5
But theyre not space marines. Theyre Vikings in space who just happen to have been made the same way as space marines >_> If they start making the squads like normal marines im gunna stab someone.
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Post by alex on Mar 27, 2009 18:59:44 GMT 9.5
But theyre not space marines. they are now! Deal with it.
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majordodo
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Post by majordodo on Mar 28, 2009 6:50:06 GMT 9.5
No! I will not! Games Workshop can f**k right off if they think im going to use them as normal marines. Ill just keep using the codex i have and ignore the existance of its shitty low budget replacement.
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Post by draconis on Mar 28, 2009 18:06:05 GMT 9.5
Heh, I can just picture you at your computer with your eyes shut and your hands over your ears shouting LALALALALALALALALALALAL.... ;D Bow to the inevitable
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majordodo
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Post by majordodo on Mar 28, 2009 20:27:12 GMT 9.5
I bow to no man. Ill just have to start Necrons... until they f**k them over too. Murphy created his Law merely to f**k me over.
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Post by alex on Mar 28, 2009 22:11:52 GMT 9.5
just get out the razor and presto those beards come off to reveal standard space marines!
If you wanna use vikings, play warhammer ancients.
SWolves are marines, you're just pissed that you now won't be able to rely on super strong cheesy rules to win games for you without you having to be able to think.
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majordodo
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Post by majordodo on Mar 29, 2009 10:19:47 GMT 9.5
Lol ill have you know ive been being more and more tactical with them. Sides the rules arent THAT cheesy, so i can make some really harcore terminators *shrugs* who cares? I like the fact that the whole organisation is radically different from normal marines. Our HQ units are all different, our troop choices are unique, our scouts pwn face unlike current SM scouts and taking a Ven Dred as a HQ is awsome. If they lump us in with normal f**king marines, that will all go and will make no f**king sense. Especially since theyll just make the scouts normal space marine scouts... WS3 BS3 etc. is bullshit since Space Wolf scouts are supposed to be the VETERANS of the chapter.
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Post by alex on Mar 29, 2009 11:38:22 GMT 9.5
Lol ill have you know ive been being more and more tactical with them. wow! Occasionally you think of some tactics, that must mean you need to tool them up to be a little bit cheesier! Sides the rules arent THAT cheesy, so i can make some really harcore terminators *shrugs* who cares? as if terminators aren't cheesy enough? f**k! Terminators are for 12 year olds who are so thick they need a unit that has a 2+ save good guns and good HtH skills so that they don't have to think about which unit to use for what. Living proof of this is the 5+ invulnerable they were given when braindead f**ks kept complaining that their terminators died too easy- just because they never actually think about where they put them, marching them out into the middle of the table where the get hammered by bright lances meltaguns and alike. Grow up and leave the termies for the preteens who need their strength to make up for their ignorance of strategy. I like the fact that the whole organisation is radically different from normal marines. You mean you USED to like the way the whole organisation WAS radiacally different from normal marines. our scouts pwn face unlike current SM scouts Especially since theyll just make the scouts normal space marine scouts... WS3 BS3 etc. is bullshit since Space Wolf scouts are supposed to be the VETERANS of the chapter. My brother Andy was gaming at GW TTP on thursday night and the dude there said there will be a special character unit thing (like those last chancers guys or something) where you can take a unit of SW scouts halfway between normal scouts and SW scouts, but only if you have the right HQ dude to designate your force as a SW one. So there you go, you still keep your scouts. taking a Ven Dred as a HQ is awsome. Yay, in the same way taking a wraithlord army is awesome? If they lump us in with normal f**king marines, that will all go and will make no f**king sense. As oposed to everything else GW do?
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Post by ash on Mar 29, 2009 21:16:45 GMT 9.5
The latest piece of news on the chapters to be released in the not so distant future.
All chapter specific models (aside from characters) will now become a deleted line. They will be replaced with chapter specific upgrade packs a la Black Templars. This means that to create a chapter specific tac squad you will need to buy the standard tac squad and the upgrade pack which will have all the shoulder pads etc.
These packs will have parts to upgrade marines, vehicles, termies etc. Basically take a look at the black templars ug pack and they will be very similar.
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Post by ash on Mar 29, 2009 21:17:53 GMT 9.5
and awesome news the Dark Angels Veterans PAck is sticking around!
I would have posted this on friday but I only just got my internet back....
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majordodo
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Post by majordodo on Mar 29, 2009 22:13:55 GMT 9.5
Lol ill have you know ive been being more and more tactical with them. wow! Occasionally you think of some tactics, that must mean you need to tool them up to be a little bit cheesier! Sides the rules arent THAT cheesy, so i can make some really harcore terminators *shrugs* who cares? as if terminators aren't cheesy enough? f**k! Terminators are for 12 year olds who are so thick they need a unit that has a 2+ save good guns and good HtH skills so that they don't have to think about which unit to use for what. Living proof of this is the 5+ invulnerable they were given when braindead f**ks kept complaining that their terminators died too easy- just because they never actually think about where they put them, marching them out into the middle of the table where the get hammered by bright lances meltaguns and alike. Grow up and leave the termies for the preteens who need their strength to make up for their ignorance of strategy. I like the fact that the whole organisation is radically different from normal marines. You mean you USED to like the way the whole organisation WAS radiacally different from normal marines. our scouts pwn face unlike current SM scouts Especially since theyll just make the scouts normal space marine scouts... WS3 BS3 etc. is bullshit since Space Wolf scouts are supposed to be the VETERANS of the chapter. My brother Andy was gaming at GW TTP on thursday night and the dude there said there will be a special character unit thing (like those last chancers guys or something) where you can take a unit of SW scouts halfway between normal scouts and SW scouts, but only if you have the right HQ dude to designate your force as a SW one. So there you go, you still keep your scouts. taking a Ven Dred as a HQ is awsome. Yay, in the same way taking a wraithlord army is awesome? If they lump us in with normal f**king marines, that will all go and will make no f**king sense. As oposed to everything else GW do? Well ill aggree that nothing GW does makes sense. But as for the rest you can get bent. SW Scouts: The point im getting accross is that i dont want to be forced to take the same damn over priced HQ special character every time just so the army will play how it should. Terminators: Ok... let me get this straight. You're saying that i shouldnt use terminators because they are too powerful. Riiiight because you're definately not going to want to take good units in your army list. You still have to think how you're going to use terminators, its not like theyre indestructible, even my cheesy SW termies die if i use them the wrong way. But saying a unit is so powerful it shouldnt be used is idiotic especially if you're playing competitively. GW made it so only Troops could cap points so that players had to choose what they wanted more, a chance to cap of big expensive units like terminators. Tactics: Yeah... because when i want to be tactical with an army list im going to blow a shitload of points to make a precious few models extra cheesy. Not all players are idiots, but it appears a few are sarcastic twats. Ven Dred HQ: Not much of a comparison. So we get a Ven Dred as HQ, we still have to blow a chunk of points on more HQs than any normal army as it is. It just means we can take a unit normal Marines get and not have to pile the points on even more. Ash: The chapter upgrade kits sound awsome, aslong as they dont discontinue the character blisters. The only truly different kit with space wolves is the Blood Claws kit with all its bolt pistol and CCW but if theyre being thingys and taking away are units then i guess we wont need them.
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Post by alex on Mar 29, 2009 22:50:20 GMT 9.5
come on you big baby, grow up and get a non-Fischer Price army already. Stop hiding behind the power armour and grow some f**kin balls fella.
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majordodo
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Post by majordodo on Mar 30, 2009 9:20:16 GMT 9.5
... Fischer Price army... right.
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